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When Yoshi’s Island hit stores in 1995, mainstream 3D gaming was already wowing shoppers with brand-new “graphics”–that ever-important buzz word through the ’90s. Along came this weird Mario spin-off, though, and 2D crayon strokes ruled the day. It was possibly the first video game to set atmosphere and theme with…
Click through for a full list of writing and editing credits. _ Ars Technica – Video games, software, gadgets, geek culture, arts The New York Times – Video games, geek culture Game Developer – Video games, history of technology The Stranger – Video/board games, pop music, films, Seattle arts/city Digital…