Archive for December, 2011

Star Wars: The Old Republic impressions

Like my piece at The Daily today says, Star Wars: The Old Republic is almost egregiously large. 200 hours per class, according to Dallas Dickerson, one of the leads on the design team at Bioware. And there are eight classes, so, um.. carry the 1.. that’s a lot of play.

At this point, a real review is impossible, considering the beta of near-final content lasted only a couple of weeks and the full-game preview only started Tuesday. I pushed forward to write an impressions/preview for The Daily this week, but when it was edited for space, my bosses removed, er, most of the actual “impressions,” turning it into more of a “what is an MMO?” piece for novices. That would’ve been fine, except I made some pretty big judgment calls on the game without critically backing them up.

The key paragraph that got nixed was the following:
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